Running Time: 124 mins
Starring: Chris Pratt, Bryce Dallas Howard, Vincent D’Onofrio
Director: Colin Trevorrow
Genre: Action, Sci-Fi, Adventure
It’s been two decades since the original park disaster saw hungry, hungry dinos on the loose and park employees swallowed up whole so that no Worker’s Comp claim could be filed. Since then we’ve seen two sequels retconned (which is a shame as I’ve a soft spot for The Lost World) and an all-new, and hugely successful park open up.
They say the blockbuster game is a risky business, and with the amount of dollah(!) on the line you can understand how but it’s risky in an entirely different way too. In JW retconning JP2 & 3, there’s almost an arrogance to its production; a statement of intent that it will be better than the preceding sequels and therefore “more” worthy of following up the 1993 original. When it pays off the results are one of expectation, as the filmmakers have already announced retconning specific sequels, but when it doesn’t you’re left with a problematic, deviant account of the cinematic history of that world which can kill the franchise deader than the dinos… see?!... we knew where we were going with that all along.
|The cancelled movie Hamster World saw dinosaurs go to a theme park|
to look at giant hamsters.
Yeah, exactly. Beasts on the loose, humans on the menu and egg on the face of everyone who has been wanting to push the boundaries. Chris Pratt (Owen) is a really great piece of casting. Parks & Recreation showcased his comedic skill, Guardians of the Galaxy – his ability to carry a movie as an action lead, and in Jurassic World we’re treated to a little bit of a more serious side. An an ex-Navy Seal, Owen is brought into the park to handle, wrangle, whisper the raptors (I know, suspend disbelief) and in doing so he demonstrates a physical presence which must put him in first place for the much touted Indiana Jones reboot. Bryce Dallas Howard (as Claire) doles out a great little performance too as workaholic, emotion-shy aunt of the two boys in peril who, over the course of two-hours, learns to love and kick ass with the best of them. For the most part, and with the exception of Jake Johnston’s small (yet perfectly formed cameo), that is where the character development ends. Each performer on-screen either furthers the narrative of Owen/Claire or is dino bait… and that’s fine.
|Shamu has REALLY let himself go!|
The biggest problem with Jurassic World is one of the biggest credits of
film is very heavily littered with CGI.
Watching it, even upon release, you could see where elements of the
graphic work had already aged and having watched JP recently in Jurassic Park it only added to JW’s failings as its predecessor has
held up remarkably well. In fact, in many parts it looks infinitely better than
a movie that is barely six months old.
This is not a film that will age as well. The face-lift at fifteen generation have
almost guaranteed that nothing out of this era is going to look particularly
attractive in thirty years time but that final fight… Bangor
|You're not singin', you're not singin'...|
It’s not unusual to see a blockbuster with a lot of CGI. It’s not usual to see a blockbuster with plot holes. It’s not unusual to see a blockbuster with limited character development, foreseeable plot devices or it’s own iPad game but it is unusual to see a blockbuster with heart. Jurassic World has a 200lb heart and it’s hard not to love a film that loves a film we love so much.